@byso: I won't go on as much of a tangent as Daniel seems to have done 🙂
There's two major 3D libraries that are used by games (I'm assuming that's what we're talking about). The first is DirectX, which can be emulated to varying degrees of perfection through WINE and Cedega and the other, which is OpenGL. OpenGL (I believe!) started out in UNIX and so is supported natively by Linux.
As I said: quite a few of the newer games come with native Linux clients anyway, so you would just run it like any other game. That depends on the development house and the spectrum of support is huge.
Having said that, there's no reason why you can't just reboot to Windows for your games if you like and with the newer CPUs that support virtualisation and so on, it will be possible quite soon to run Windows as what is essentially 'just another app' as far as Linux is concerned. It's with all of this new functionality that you see Linux shine. Because you're not limited to one software company's product releases, features like CPU virtualisation gets support really quickly in the Open Source / Free Software world.
So yeah, but on topic... quite a few games don't need DirectX at all, and quite a few also run natively on Linux. I guess the question is more: what games are you thinking of?
Did I say I have illegal copies Dan?
Your comprehension is lacking. :stupid:
I'm sure you'll think this next time you attempt to log on to someone else's wireless internet connection the next time you travel with your notebook! 😛
[quote author=Narcissus]
@byso: I won't go on as much of a tangent as Daniel seems to have done 🙂
There's two major 3D libraries that are used by games (I'm assuming that's what we're talking about). The first is DirectX, which can be emulated to varying degrees of perfection through WINE and Cedega and the other, which is OpenGL. OpenGL (I believe!) started out in UNIX and so is supported natively by Linux.
As I said: quite a few of the newer games come with native Linux clients anyway, so you would just run it like any other game. That depends on the development house and the spectrum of support is huge.
Having said that, there's no reason why you can't just reboot to Windows for your games if you like and with the newer CPUs that support virtualisation and so on, it will be possible quite soon to run Windows as what is essentially 'just another app' as far as Linux is concerned. It's with all of this new functionality that you see Linux shine. Because you're not limited to one software company's product releases, features like CPU virtualisation gets support really quickly in the Open Source / Free Software world.
So yeah, but on topic... quite a few games don't need DirectX at all, and quite a few also run natively on Linux. I guess the question is more: what games are you thinking of?
[quote author=byso]
[quote author=Narcissus]
@byso: I won't go on as much of a tangent as Daniel seems to have done 🙂
There's two major 3D libraries that are used by games (I'm assuming that's what we're talking about). The first is DirectX, which can be emulated to varying degrees of perfection through WINE and Cedega and the other, which is OpenGL. OpenGL (I believe!) started out in UNIX and so is supported natively by Linux.
As I said: quite a few of the newer games come with native Linux clients anyway, so you would just run it like any other game. That depends on the development house and the spectrum of support is huge.
Having said that, there's no reason why you can't just reboot to Windows for your games if you like and with the newer CPUs that support virtualisation and so on, it will be possible quite soon to run Windows as what is essentially 'just another app' as far as Linux is concerned. It's with all of this new functionality that you see Linux shine. Because you're not limited to one software company's product releases, features like CPU virtualisation gets support really quickly in the Open Source / Free Software world.
So yeah, but on topic... quite a few games don't need DirectX at all, and quite a few also run natively on Linux. I guess the question is more: what games are you thinking of?
@byso: Just to nit-pick: you need more than just Windows and Linux to run all apps. In reality, you need all possible operating systems to run all apps.
[quote author=Daniel]
[quote author=byso]
[quote author=Narcissus]
@byso: I won't go on as much of a tangent as Daniel seems to have done 🙂
There's two major 3D libraries that are used by games (I'm assuming that's what we're talking about). The first is DirectX, which can be emulated to varying degrees of perfection through WINE and Cedega and the other, which is OpenGL. OpenGL (I believe!) started out in UNIX and so is supported natively by Linux.
As I said: quite a few of the newer games come with native Linux clients anyway, so you would just run it like any other game. That depends on the development house and the spectrum of support is huge.
Having said that, there's no reason why you can't just reboot to Windows for your games if you like and with the newer CPUs that support virtualisation and so on, it will be possible quite soon to run Windows as what is essentially 'just another app' as far as Linux is concerned. It's with all of this new functionality that you see Linux shine. Because you're not limited to one software company's product releases, features like CPU virtualisation gets support really quickly in the Open Source / Free Software world.
So yeah, but on topic... quite a few games don't need DirectX at all, and quite a few also run natively on Linux. I guess the question is more: what games are you thinking of?
No suggest that you re-read the threads to see where you went wrong though!
perhaps get your dictionary out too jsut so you know the correct meaning of words, cant really help with your comprehension and phrasing though!
Funny fella aren't you. Especially when your wrong!![]()
Saw that Narc but couldn't be bothered prodding the handbag boys 🙂
It would of been more appropriate if Dan picked it up 🙂
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