These ideas sound great, but why stop there
* Increase the number of interchanges to reduce workload and injuries on players. I'd like to see unlimited interchanges so that you could have specialist attacking and defensive players able to come on as possession changes. How exciting would that be.
* Given the intensity of the collisions and increased incidence of high shots due to the fact that one on one around the legs tackles are virtually obselete in the modern game, from an OHS and duty of care perspective, players should start wearing head protection. How long before we see a player severely injured from a head clash or high shot suing the NRL ? In fact I think that players should wear more padding all over their body to reduce injury
* Given the boring repitition of 5 tackles and kick, lets change it to 4 tackles a set and reward teams with extra tackles if they are able to promote the ball a certain distance without kicking it. This will encourage attacking football.
* Due to a complete inability of the officials to adjudicate on forward passes and the farcical situations that arise from blatant forward passes not allowed to be ruled on by the video ref, why don't we just do away with the rule altogether and allow forward passes. As long as the player starts behind the ball at the time of the ruck than it should be open slather. Once again this will open another dimension of attack and make for exciting football as well as taking some workload from the refs/touchies
* The other blight on the game is time wasted when the ball is dead. The officials should blow time off whenever the ball is not in play, so time isn't wasted waiting for scrums, waiting for dropouts, waiting for goalkicks, waiting to return to halfway for kick offs. Let's have 4 x 20 minute quarters of actual ball in play game time.
Then we'd have a game, a game that we could export and take on some big markets like the USA.