Moley: Another club to get in salary cap trouble

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Get rid of the salary cap, too easy to rort.
Bring in a points system.
International player is worth 10 points.
SOO player is worth 7
Regular player worth 4
If a player is developed by your team and goes on to become a rep player his worth is only 70% in points.

Not perfect but a lot better then the current system.
You want to pay a player $250,000 or $1,000,000 that's up to the club but you can't exceed your points quota.
How to create a level (recruitment) playing field and instantly stop all cap rorting and inequities in one simple step? [whilst reducing the power of player managers and funnelling most of their pay to the players]

Simple: The players are contracted to the NRL and bid for by the clubs.

One way to do this:
1. Any club opens the process by bidding a percentage of their cap for a player.
2. The player (without knowing the bid percentage, or identity of the club) indicates if willing to participate, and the minimum pay he'd accept to play. The player must be willing to move to any club to participate.
3. The NRL seeks bids from all clubs. The highest (percentage of cap) bid wins. The player is contracted to the NRL (as long as the players' minimum acceptable pay rate is matched or bettered). The NRL pay rate is determined by formula - based on the winning cap bid.
4. For established players, the bids of prior clubs are inflated by a loyalty percentage (which doesn't count in the cap).
5. For game-level marquee players (i.e. who the NRL are keen to secure in competition with other codes), all bids are inflated by a marquee amount (which doesn't count in the cap).
6. The NRL funds these contracts through retaining most of the TV rights deals.
 
How to create a level (recruitment) playing field and instantly stop all cap rorting and inequities in one simple step? [whilst reducing the power of player managers and funnelling most of their pay to the players]

Simple: The players are contracted to the NRL and bid for by the clubs.

One way to do this:
1. Any club opens the process by bidding a percentage of their cap for a player.
2. The player (without knowing the bid percentage, or identity of the club) indicates if willing to participate, and the minimum pay he'd accept to play. The player must be willing to move to any club to participate.
3. The NRL seeks bids from all clubs. The highest (percentage of cap) bid wins. The player is contracted to the NRL (as long as the players' minimum acceptable pay rate is matched or bettered). The NRL pay rate is determined by formula - based on the winning cap bid.
4. For established players, the bids of prior clubs are inflated by a loyalty percentage (which doesn't count in the cap).
5. For game-level marquee players (i.e. who the NRL are keen to secure in competition with other codes), all bids are inflated by a marquee amount (which doesn't count in the cap).
6. The NRL funds these contracts through retaining most of the TV rights deals.

All good, but one major flaw that would have to be addressed somehow is that this would remove tribal loyalties.

How would our fans feel having watched Jake T and T-turbo come all the way through the junior ranks only to end up at Parra and Storm. Or Toovey and Menzies at Broncos.

Another hiccup is the fact that clubs are contracting players as young as 15 years. Without this income many would leave the game and get real jobs.
 
All good, but one major flaw that would have to be addressed somehow is that this would remove tribal loyalties.

How would our fans feel having watched Jake T and T-turbo come all the way through the junior ranks only to end up at Parra and Storm. Or Toovey and Menzies at Broncos.

Another hiccup is the fact that clubs are contracting players as young as 15 years. Without this income many would leave the game and get real jobs.
That's fine Woodsie. Except have you missed the part about the loyalty percentage - which doesn't count in the cap at all? By design, this system would INCREASE the likelihood of players like the Turbos staying at the club.

Unsure why you think the change would impact juniors detrimentally. But, as an aside, the talk now is that contracting players as young as 15 is actually detrimental to the players.
 
Im a big fan of having a virtual salary cap, if that's what you'd call it. The current system used to ensure a level playing field self controls by putting the financial value of players directly at the hands of clubs/managers (open to abuse).

My personal view is the NRL should set up an independent body responsible for individually giving every single player registered with the NRL a 'VIRTUAL' monetary or points value.

Each club then has a Virtual Money or Points Balance/cap in which to fit their playing rosters. All this is then made completely transparent and thus teams will be built entirely around an open and honest system.

Outside of this 'virtual cap', teams would then be able to pay as much as they want and give the players as many things and third party deals as their heart desires.

In the final year of a players contract the independent body responsible for player valuations would reassess the player's worth and thus a new contract would either need to fit under a higher or lower points/dollar value.

By no means is it perfect, a player could be enticed to a club with the same points value spare because they can offer a lot more money (ie broncos vs tigers) , however, at the end of the day its not about who can get who through the biggest offer (that's the defining reason the salary cap currently works anyway), its about having a balanced competition and the above method i think would most definitely work, all whilst keeping the private financial details of players exactly that, private.

Thats my basic princpal behind the system. Then you could add things like a players increase in points/value is only half if they resign with the same team ect to entice loyalty and help teams get an advantage for developing players.
 
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How to create a level (recruitment) playing field and instantly stop all cap rorting and inequities in one simple step? [whilst reducing the power of player managers and funnelling most of their pay to the players]

Simple: The players are contracted to the NRL and bid for by the clubs.

One way to do this:
1. Any club opens the process by bidding a percentage of their cap for a player.
2. The player (without knowing the bid percentage, or identity of the club) indicates if willing to participate, and the minimum pay he'd accept to play. The player must be willing to move to any club to participate.
3. The NRL seeks bids from all clubs. The highest (percentage of cap) bid wins. The player is contracted to the NRL (as long as the players' minimum acceptable pay rate is matched or bettered). The NRL pay rate is determined by formula - based on the winning cap bid.
4. For established players, the bids of prior clubs are inflated by a loyalty percentage (which doesn't count in the cap).
5. For game-level marquee players (i.e. who the NRL are keen to secure in competition with other codes), all bids are inflated by a marquee amount (which doesn't count in the cap).
6. The NRL funds these contracts through retaining most of the TV rights deals.
TPAs?
 
The players could freely earn whatever they can outside the game - without restriction. So genuine TPAs would all continue and be open to expansion.

The fake TPAs (i.e. salary cap manipulations) would disappear because TPAs can't influence where a player plays when players sign with the NRL rather than clubs.
 
Im a big fan of having a virtual salary cap, if that's what you'd call it. The current system used to ensure a level playing field self controls by putting the financial value of players directly at the hands of clubs/managers (open to abuse).

My personal view is the NRL should set up an independent body responsible for individually giving every single player registered with the NRL a 'VIRTUAL' monetary or points value.

Each club then has a Virtual Money or Points Balance/cap in which to fit their playing rosters. All this is then made completely transparent and thus teams will be built entirely around an open and honest system.

Outside of this 'virtual cap', teams would then be able to pay as much as they want and give the players as many things and third party deals as their heart desires.

In the final year of a players contract the independent body responsible for player valuations would reassess the player's worth and thus a new contract would either need to fit under a higher or lower points/dollar value.

By no means is it perfect, a player could be enticed to a club with the same points value spare because they can offer a lot more money (ie broncos vs tigers) , however, at the end of the day its not about who can get who through the biggest offer (that's the defining reason the salary cap currently works anyway), its about having a balanced competition and the above method i think would most definitely work, all whilst keeping the private financial details of players exactly that, private.

Thats my basic princpal behind the system. Then you could add things like a players increase in points/value is only half if they resign with the same team ect to entice loyalty and help teams get an advantage for developing players.
I have said before we should let clubs pay players whatever they wanted but a players value against the cap should be a notional value allocated at the beginning of every player contracted and established by all 16 clubs placing a value on the player with the top & bottom 4 values eliminated and the average of the middle 8 values used for the term of that contract.

Sure this would mean the rich clubs would get their first couple that are the best, but they would be limited thereafter by the values place on said players. It would have stopped Lockyer from playing for $250k on the cap.
 
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http://rugbyleagueweek.com.au/gee-attend-broncos-launch-depsite-suspect-resignation/

Only at Broncos hey. Any other club would be put through the ringer
 
Get rid of the salary cap, too easy to rort.
Bring in a points system.
International player is worth 10 points.
SOO player is worth 7
Regular player worth 4
If a player is developed by your team and goes on to become a rep player his worth is only 70% in points.

Not perfect but a lot better then the current system.
You want to pay a player $250,000 or $1,000,000 that's up to the club but you can't exceed your points quota.

I agree, the current system is broken. But how about this as an alternative:

  • maximum 4 year contracts
  • when contract expires each team has a rep that puts in a bid for the player.
  • top two and bottom two values are discounted.
  • take the average of the remaining 12 figures
  • that is the players cap figure
  • now pay whatever you want for each player.
  • discounts for long service and juniors (under 20s, not under 12s).
Yes, clubs like Brisbane will be able to out bid everyone for the top players. But whilst they will be able to get the best player, that will kill their cap so will be unable to do anything about it. Cap figures for each player are public so the NRL can easily calculate it. No more rorting the system.
 
Maybe if the nrl stopped wasting money on stupid projects (a la richardson"s stupid folly) and invested it into trying to come up with an alternative workable solution to the salary crap, we wouldn't keep going through all these dramas. The nrl have done nothing and learnt nothing since the dog's & storm's cheating - seriously pathetic especially when they expect good corporate management from the clubs
 
A nominal points system for a salary cap would create just as many problems as it solves. Imagine guys like Tony Williams, Kade Snowden, Akuila Uate, Jamie Buhrer, Tim Grant, Tim Mannah ( all ex rep players at Origin or test or both ) trying to find new clubs with the added baggage over carrying the same /similar salary cap weighting as a Thurston or an Inglis. They'd be cut adrift and cry restraint of trade.

NRL should register all contracts for agreed amount including TPI's, you sign for that exact amount, and if you get payments outside this it's fraud by the players and agents and de-registration can be applied. Make the players and agents accountable and give them something to lose. Instead of pretending the players are the "victims" of salary cap scandals when they are really the "beneficiaries"
 
Maybe if the nrl stopped wasting money on stupid projects (a la richardson"s stupid folly) and invested it into trying to come up with an alternative workable solution to the salary crap, we wouldn't keep going through all these dramas. The nrl have done nothing and learnt nothing since the dog's & storm's cheating - seriously pathetic especially when they expect good corporate management from the clubs
Shane Richardson was hired at $750k last year, to review alternate Salary Cap Systems from other International Sports.

He has since returned back to Souths - where is the report? :wondering:
 
They definitly need too do something. I dont know what thou. It seems obvious that the cowboys and broncos are rorting the cap. And gettin away with it thru loop holes. How the cowboys manage to have the best player in the game thurstan , 3 internatinal props includin the best in scott. The best 2nd rower in tamoulo . And dont seem too be losin any players after winning the gf. Compared to manly .storm and the roosters. Bloody disgrace these tpa system amd will ruin the game.
 
They definitly need too do something. I dont know what thou. It seems obvious that the cowboys and broncos are rorting the cap. And gettin away with it thru loop holes. How the cowboys manage to have the best player in the game thurstan , 3 internatinal props includin the best in scott. The best 2nd rower in tamoulo . And dont seem too be losin any players after winning the gf. Compared to manly .storm and the roosters. Bloody disgrace these tpa system amd will ruin the game.
They (cows) all got in with a local developer up there, it was all brushed under the carpet.
 
Team P W L PD Pts
5 4 1 23 10
5 4 1 14 10
6 4 2 48 8
6 4 2 28 8
5 3 2 25 8
5 3 2 14 8
6 3 2 38 7
6 3 2 21 7
6 3 3 37 6
6 3 3 16 6
6 3 3 -13 6
5 2 3 -15 6
6 3 3 -36 6
6 2 4 -5 4
6 2 4 -7 4
5 0 5 -86 2
6 1 5 -102 2
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